Archive for the ‘News’ Category
Hapax legomena
When I can’t sleep, and don’t code, I go on these Wikipedia safaris. Today something awesome happened and I learned about hapax legomena. I totally have one and you’re staring at it.
Space Fortress wise, I have been getting some boring-to-discuss sloggage into a sprite system done. I now have:
An entity system (to be discussed later) [...]
Two Week Vacation? Lame.
So, the last two weeks have been tragically uneventful. The ol’ wisdom teeth became a bigger pain than I thought a few days later, and I didn’t do much of anything. This was followed up by a week of visitors, and we all know how rude it is to code when company is over!
Today was [...]
New Feature: Feature-creep Bucket
As I come up with a creep, I stick it into a file, and it gets chewed up and plopped online to my feature bucket! I had no idea how much I had forgotten about Python! This one’s just for Space Fortress right now.
Feature Bucket
If you are ever lucky enough to find a feature in [...]
Forcasting Delayed Updates
Tomorrow I lose two of my cleverest molars. I don’t think I’ll update this weekend, but I’ll follow up with something interesting!
BREAKING NEWS UPDATE
Turns out I will update this weekend! All I had ever heard about wisdom teeth extraction was that it was a horrible experience leaving you sore for a week. I feel great [...]
Week 3: Progress, However Slow, is Thingle Related
So, this past week was slower progress-wise than I expected. But I’m pleased with what I did! I got some solid school stuff (Ph.D. comes first, indie-game poseur is far more glamourous than academic poseur). I didn’t hit as much of my to to list as I hoped.
That isn’t to say I didn’t work on [...]
Week 2 Reflection
It has been Terraflubb’s second week, and it is time to reflect. I will talk about a few issues I’ve noticed relating to the ‘Flubb which will affect its future. Then I will present you with a honking list of what I will do this week.
Week 1 Progress
This week I:
Set up the Terraflubb blog
Got two projects pages up (Space Fortress and Tinyroidvania)
Totally got a comment (Ian FTW!)
Next up:
Frank post-mortem for Space Fortress
Find a better word than ‘post-mortem’, something like ‘post-stasis’ because they aren’t dead, just sleepy
Add doodle gallery
Add Horror Mansion project page
Terraflubb Lands
Since I submitted to Facebook, AngstyBlog withered away. It served its purpose, but my last update was in February. So it is time to move on.
After a less-than-optimally productive year, I’ve been thinking I want to properly embrace the things I enjoy doing. In particular, game development. I always enjoy the creative acts of art, [...]
